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Programs and Workshops

 

All programs are correlated with the FCAT Sunshine State Standards and the National Science Education Standards.  Most are conducted using inquiry based learning.  Teachers who participate in these workshops are engaged in the activities and from the first minute to the last, they are involved in experimentation, discussion, and reflection.  The instructors model inquiry based pedagogy by asking questions, uncovering material, and encouraging deep thought so that the teachers not only have a set of new lessons that can be immediately implemented in their classes, but also understand HOW and WHY inquiry should be implemented to increase student learning.  Current educational research shapes all the workshops in regards to teacher beliefs about educational practices and student learning.   If it has been some time since you have participated in one of the workshops below, you might be surprised by the change in content and the change in methodologies used.  These workshops evolve over time as the presenters work to stay current on the latest educational research in regards to student learning.

 

The Inquiry Institute has partnered with several instructors across the state to offer these excellent workshops.  Our teaching and learning philosophies coincide with that published by the National Research Council.  Teachers who participate in workshops on a Saturday often implement the lessons on Monday.  To help support the implementation, packages are available with all the materials they need to immediately conduct the lessons with a classroom of 30 for an entire day. 
 

All workshops are available to be conducted to your school sight or some other location in your area.  All are adaptable to local needs.

 

 INQUIRY BASED WORKSHOPS

 

General

Science

Math

Technology

Elementary School

 

 

 

 

 

PowerPoint

Time-Lapse Photo

GPS Fundamentals

GPS Fundamentals

 

Flight Challenge

Classic Science

GPS Applications

GPS Applications

 

Robotics

Science in FCAT

GPS Voice Nav.

GPS Voice Nav.

 

Lego Dacta

Nature of Matter

Strand D

Hands-On Technology

 

Web Page

Strand B: Energy

Strand E

 

 

Internet 1,2

Strand C: Forces

 

 

 

Computer Camp

Teaching Motion

 

 

 

Digital Photography

Electrostatics

 

 

 

Four Modes of Inquiry

Bridge Eng.

 

 

 

 

Eng. Disasters

 

 

 

 

Modeling

 

 

 

 

Forensic Science

 

 

 

 

Teaching Science through Literature

 

 

 

 

Reorienting your School for FCAT Science 

 

 

 

 

 

 

 

Middle School

General

Science

Math

Technology

 

PowerPoint

Time-Lapse Photo

GPS Fundamentals

GPS Fundamentals

 

Flight Challenge

Direct Current

GPS Applications

GPS Applications

 

Robotics

Science in FCAT

GPS Voice Nav.

GPS Voice Nav.

 

Lego Dacta

Nature of Matter

Math Strand A

Technology Ed.

 

Web Page

Strand B: Energy

Math Strand B

Hands-On Technology

 

Internet 1,2

Strand C: Forces

Math Strand C

 

 

Computer Camp

Teaching Motion

Strand D

 

 

Computer Elect.

Electrostatics

Strand E

 

 

Digital Photography

Simple Machines

Problem Solving

 

 

The Goal of...

Waves & Energy

Manipulatives

 

 

FSO Engineering

Olympiad Intro

Graphing Calc.

 

 

FSO Life & Chem.

Olympiad Eng.

 

 

 

Four Modes of Inquiry

Bridge Eng.

 

 

 

 

Eng. Disasters

 

 

 

 

Modeling

 

 

 

 

Forensic Science

 

 

 

 

Teaching Science through Literature

 

 

 

 

Hank And Hanna:  The Hurricane Hunters

 

 

 

 

Reorienting your School for FCAT Science 

 

 

High School

General

Science

Math

Technology

 

PowerPoint

Time-Lapse Photo

GPS Fundamentals

GPS Fundamentals

 

Flight Challenge

Direct Current

GPS Applications

GPS Applications

 

Robotics

Science in FCAT

GPS Voice Nav.

GPS Voice Nav.

 

Lego Dacta

Nature of Matter

Strand D

Technology Ed.

 

Web Page

Strand B: Energy

Strand E

Hands-On Technology

 

Internet 1,2

Strand C: Forces

Graphing Calc.

 

 

Computer Camp

Teaching Motion

 

 

 

Computer Elect.

Electrostatics

 

 

 

Digital Photography

Simple Machines

 

 

 

The Goal of...

Waves & Energy

 

 

 

FSO Engineering

Olympiad Intro

 

 

 

FSO Life & Chem.

Olympiad Eng.

 

 

 

Four Modes of Inquiry

Bridge Eng.

 

 

 

 

Eng. Disasters

 

 

 

 

Modeling

 

 

 

 

Reorienting your School for FCAT Science 

 

 

 

 

 

 

 

 

 

 

 

 

 

GENERAL - WORKSHOPS FOR ALL AUDIENCES

 

PROJECTING WITH POWERPOINT

Animate your classroom lessons using PowerPoint presentations. Learn the basic functions of PowerPoint that include creating new slides, setting backgrounds, different text styles and adding clip art or pictures. Discover more advanced techniques such as incorporating sound and video clips, and creating an automated electronic slide show. By sharing what you learn in this workshop with your students, their subject interest will grow and their presentation skills will improve. Each participant receives a curriculum guide. Target Grades: K – 12, Hours: 6.

 

FLIGHT CHALLENGE

How did the Wright Brothers do it? Find out the answer when we explore the mechanics of flight. You will learn basic flight dynamics including trim, longitudinal stability, lateral stability, static margin and aerodynamic center. You will build a balsa model airplane and experiment with moving the center of gravity and the aerodynamic center of your airplane.  This is a hand-on experience in learning flight mechanics ideal for teachers new to airplane design and flight mechanics.  Target Grades: 4 –12; Hours: 6.

 

ROBOTICS LEGO DACTA : 2 - DAY WORKSHOP

“Imagine it. Build it. Teach it!” That’s the LEGO way. You will explore the fundamentals of robotics as they model real-life mechanisms. Meet today’s technology challenges with creativity, design, logic, and problem-solving skills. This workshop introduces the relationship between programming and motion of a robot through logical programming, robotic manipulation sequencing and decision-making based on external inputs. You will develop skills in math, creativity, inventiveness, mechanical construction and programming logic. You will program the action of a robot on a PC using a drag and pull menu in which a series of actions are added together to obtain a motion. The software is then downloaded to the MIT/LEGO micro-controller that has motors, optical sensors, touch sensors, and gears. The micro-controller interfaces to LEGO parts to create a robot.  Target Grades: 3-12; Hours: 12.

 

Lego Dacta ENERGY, POWER & WORK 2 – DAY WORKSHOP

Use the LEGO Dacta eLab energy, work and power starter set to teach concepts in potential, kinetic and electrical energy. You will develop an understanding for the basic principles behind generating, storing, and using different types of energy such as conventional and renewable energy. Activities introduce the concepts of energy and energy transfers. You will be using models to test a prediction or investigate a relationship to reinforce these concepts and use their knowledge to design and make a better system or device.  Target Grades: 3-12; Hours: 12.

 

LEGO DACTA SIMPLE MACHINES

Teachers will explore the principles of simple machines using hands-on activities. The activities promote the processes of design and problem solving in the technology areas of transportation, manufacturing, construction, and bio-related technology. You will also learn how simple machines can be used to produce different types of movements. These activities include the Crazy Caterpillar, Element Bingo and Mystery Bag.  The progressive units include Structure and Forces, Levers, Wheels and Gears, Pulleys, and More Mechanisms.   Target Grades: 3-12; Hours: 6.

 

TECHNOLOGY EDUCATION CLASSROOM ACTIVITIES: 2– DAY WORKSHOP

Learn how to implement activities such as structural engineering (bridge building and towers) aerospace activities (hand-launched gliders, rubber-band powered airplanes, Estes Rockets) and technology problems that develop critical thinking skills. Learn secrets of conducting activities on a low budget. See how to complement your science and math activities with these new and exciting projects that meet state standards.  Target Grades: 6-12; Hours: 12.

  

WEB PAGE PUBLISHING

The Internet is powering the future. Harness that power for your classroom by learning how to make Web pages. Educate and excite your class and encourage your students to be creative designers. We will help you make your own Web pages and put your project on a home page. Participants will receive a manual for Web development.  Target Grades: K-12; Hours: 6.

 

INTERNET I: BASIC INTRODUCTION

Introduction to using the Internet: how it works and what it can be used for. Learn how to use Netscape to browse the World Wide Web. Use search engines to find information for use in the classroom. Find teaching resources and lesson plans. Practice e-mail, browsing and file attachment. This workshop is for teachers who have very little experience with the Internet. For those who always wanted to know more about the Net but have not had the time, this is an excellent opportunity to do so.  Target Grades: K-12; Hours: 6.

 

INTERNET II - INTERNET IN THE CLASSROOM

Did you know you could find lesson plans on the Internet? Has your class taken a virtual field trip to the New England Aquarium? Have you created a classroom Web page? For both Macintosh and Windows users, this workshop will show you how to integrate the use of Internet into your curriculum. Find out how to cooperate on Internet projects and see how other teachers are using the Internet in their classroom. We will review various search engines.  We will identify and visit Web sites that provide teachers with ready-to-use lesson plans, ideas, projectors, virtual field trips, and student activities. Participants will receive a manual and web page that is a ready to use education resource.  Target Grades: K – 12; Hours: 6.

 

COMPUTER CAMP 4 – DAY WORKSHOP

Day one will cover the basics of Windows XP. You will learn basic editing, which includes copying, deleting files, making folders and executing a program. Day two will cover integrating the Internet to your curriculum, use of Netscape and e-mailing attachments. Day three will be Multimedia use in the classroom. This will include how to download media files from the net, how to take digital pictures, how to scan and how to use web cams for video conferencing. You also will be given a brief introduction of how to include media files in Word and Power Point. Through the week teachers will work on a project using the computer and present their project on the fourth day.  Target grades: K-12; Hours: 24.

 

COMPUTER ELECTRONIC MEASUREMENT-PASCO 3 - DAY WORKSHOP

This workshop deals with the electronic measurement of several quantities (e.g., current, force, heart rate, humidity, light, motion, pH, photogate, pressure, radioactivity, temperature, voltage, etc.)  The electronic measurements will be made using PASCO interfacing probes and equipment to do many laboratory activities that are appropriate for middle school and high school science classrooms. The workshop will include the display of data (e.g., tables, charts, graphs, etc.) and the analysis of the data to find conclusions.  Target Grades: 7-12; Hours: 18.

 

DIGITAL PHOTOGRAPHY AND MULTIMEDIA TECHNIQUES   2 - DAY WORKSHOP     

Keep up with the rapid pace of multimedia and digital photography technology in this workshop.  Learn how to use a digital camera and download picture and sound files from the Internet onto your PC (windows only). You also will learn how to insert pictures, sound files, and video files into a presentation, Word document and e-mail.  Activities include geometric shapes, plant identification, observation and categorizing.   Target Grades: K – 12; Hours: 12.

 

 

 

 

SCIENCE

 

 

TIME-LAPSE PHOTOGRAPHY WITH COMPUTER MICROSCOPES 2 – DAY WORKSHOP

Use the new Intel computer microscope to display your specimens on a computer screen. The pictures will be saved in a .JPG format so that you can add them to a report or create a slide show. You can even record a movie if you have a live specimen such as mosquito larvae. The time-lapse photography will allow you to take pictures at a set interval and play back so that you can view a flower opening or an egg hatching. This workshop will show you how to use the microscope and give you activities of what you can do in class. You also will learn how to use a laminator to create your own microscope slides. Target Grades: 2 – 9; Hours: 12.

 

DIRECT CURRENT CIRCUITS

Through a series of laboratory activities, this workshop presents an approach to understanding the behavior of DC electric circuits that gradually increase in level of difficulty. Starting with the mapping of DC electric fields (the connection with static electricity), you will be led through hands-on activities that illustrate the behavior of light bulbs in series and parallel circuits, resistors, diodes, LED's, capacitors, transistors, and finally a 555 timer chip. Some of the activities can be done using probes connected to a computer to collect, display and analyze data in qualitative and quantitative ways. The workshop requires the use of a digital multi-meter. By taking this workshop, you will be equipped with a series of experiments that lead students from classical static electricity to modern electrical devices and electrical theory.   Target Grades: 6-12; Hours: 6.

 

CLASSIC SCIENCE EXPERIMENTS

Use fun activities like the Cartesian diver, waiter’s tray and simple motor to teach your students science process skills. Build little activities, make observations, recognize relationships, and form inferences on your own. Teach your students science through the use of process skills instead of teaching facts and information. You will build a periscope, vortex pistol, air puck, water trombone, and watch dancing raisins. You will conduct an experiment using an Alka Seltzer rocket in a scientific manner and record and analyze data.  Target Grades: 3-5; Hours: 6.

 

ROLE OF SCIENCE IN FCAT

This workshop is designed to illustrate how science instruction is a natural vehicle for students to use to practice their mathematics and language arts skills while studying science. The tools of mathematics and language are in a real world, problem-solving environment for students to use.  Target Grades: 4-9; Hours:6.

 

NATURE OF MATTER I: PROPERTIES OF MATTER

This workshop is for fourth through tenth grade teachers who are preparing students for the Florida Science FCAT. Emphasis will be on the Florida Sunshine Benchmarks and Grade level Expectations in Strand A, The Nature of Matter, Standard 1, Properties of Matter. In addition, Strand H, The Nature of Science will be stressed throughout the activities completed during the workshop. Topics will include measurable properties of matter (e.g., mass, weight, volume, density, temperature); states of matter (e.g., solid, liquid, and gas); phase change, and physical & chemical change. Proper use of measurement tools (e.g., rules, balances, graduated cylinders, and thermometers) will be stressed. Sample FCAT questions will be provided for each of the benchmarks discussed during the workshop.. This is the first of a series from workshops on Matter.  Target: Grades 4-9; Hours: 6.

 

NATURE OF MATTER II: CHANGES OF MATTER

This workshop addresses the Florida Sunshine Benchmarks and Grade Level Expectations in Strand A, The Nature of Matter, Standard 1, Properties of Matter. In addition, Strand H, Nature of Science, will be stressed throughout the laboratory activities completed during the workshop. Topics will include identification and observation of the many changes that matter undergoes.  This workshop will focus on the states of matter (i.e., solid, liquid, gas and plasma); changes of state; and physical & chemical change. Chemical changes will include decomposition, combustion, acid-base, formation of a gas and a solid, and radioactivity. Teachers will participate in laboratory activities that also can be done by students. Safe use of chemicals and equipment will be stressed. This is the second of a series of four workshops on Matter.  Target Grades: 5-9; Hours: 6.

 

NATURE OF MATTER III: CLASSIFICATION OF MATTER

This workshop addresses the Florida Sunshine Benchmarks and Grade Level Expectations in Strand A, The Nature of Matter, Standard 1, Properties of Matter. In addition, Strand H, Nature of Science, will be addressed throughout the laboratory activities completed during the workshop. Topics will include various means of classification of matter (e.g., magnetic versus nonmagnetic, states of matter, radioactive versus non-radioactive, organic versus inorganic, heterogeneous versus homogeneous, etc.). This workshop will include an introduction to the periodic table and its uses as a chemical encyclopedia. This is the third of a series of four workshops on Matter.  Target Grades: 5 – 9; Hours: 6.

 

NATURE OF MATTER IV: Models of Matter

This workshop addresses the Florida Sunshine Benchmarks and Grade Level Expectations in Strand A, The Nature of Matter, Standard 2, Principals of Atomic Theory.  In addition, Strand H, Nature of Science, will be stressed throughout the laboratory activities completed during the workshop. Topics will include historical development of the atomic structure of matter; contemporary knowledge about the structure of matter, properties of microscopic particles, relative size and characteristic of microscopic particles, energy associated with atomic changes, radioactivity, and organizational patterns in the Periodic Table of the Elements. Teachers will review the macroscopic properties of matter, macroscopic observation of the changes of matter, and the classification of matter based on these macroscopic observation and properties. This is the fourth of a series of four workshops on Matter.  Target Grades: 5 – 9; Hours: 6.

 

STRAND B: ENERGY

During this workshop, you will complete hands-on laboratory activities that can be performed with students.  The activities make use of common everyday materials that work reliably well even with friction present and require students to use higher order thinking skills. The workshop starts with simple activities to measure various types of energy and progresses step-by-step to understanding the first and second laws of thermodynamics. Computer interfacing will be used to make measurements of kinetic, potential and thermal energy.  Target Grades: 4-9; Hours: 6.

 

STRAND C: FORCE AND MOTION: FORCE

This workshop addresses the Florida Sunshine Benchmarks and Grade Level Expectations in Strand C, Force and Motion, Standard 1. In addition, Strand H, The Nature of Science, will be stressed throughout the activities completed during the workshop. This workshop covers basic topics for the study of motion. Using a constructivist approach, you will develop definitions for position, distance traveled, displacement, and calculate speed, linear acceleration, and circular acceleration. Although the topics may be familiar, the approach will be unique and the classroom strategies will be consistent with the Sunshine State Standards and the National Standards.  Target Grades: 5-10; Hours: 6.

 

TEACHING ABOUT MOTION

Using a constructivist approach, you will develop definitions for velocity and acceleration based on your own observations. After these definitions are identified, you will measure fundamental quantities, as well as calculate speed, velocity, linear acceleration, and circular acceleration. Although the topics may be familiar, the approach will be unique and the classroom strategies will be consistent with the National Standards. Topics will include, Walking like a Wave, Using A Toy Car on an Incline to measure acceleration three ways. Acceleration Using Toy Cars and/or Toy Airplane, Speeding Up, Slowing  Down, Changing Directions, Classification of Motion with A Liquid Level Accelerometer, Race Track game.  Target Grades: 5-9; Hours: 6.

 

ELECTROSTATICS I & II   2 – DAY WORKSHOP

During these two workshops you will do over ten hands-on laboratory activities that can be completed with students.  The activities make use of common everyday materials that work reliably well even in humid conditions and require students to use higher order thinking skills. The results of each activity will be explained using a model of static charges.  The workshop starts with a simple activity using Scotch tape to identify the existence of only two types of electrical charge and progresses step-by-step to making and understanding a storage device for electrical energy. You will be able to keep the equipment you make during the workshop.  Target Grades: 5-9; Hours: 12.

 

SIMPLE MACHINES

This workshop will provide you with information on how to build the six simple machines from inexpensive, readily available materials. In addition to a presentation of the basic theory of simple machines (which will include mechanical advantage, friction, work, and efficiency), practical applications and everyday uses of these objects will be emphasized. Topics will include: introduction and overview of history of simple machines, overview of technology applications, calculator-based lab technology (CBL), force probes vs. spring scales; calibrating and using a force probe; laboratory activities (active participation), how to construct and use home-made equipment lever activities; torque activities, inclined plane activities, wheel and axle activities, pulley systems: single fixed pulley, complex pulley systems (block and tackle), and screw and jack activities.  Target Grades: 7-12; Hours: 6.

 

WAVES & ENERGY 3 – DAY WORKSHOP

We will begin with a study of waves using a slinky, springs and a Shrive Wave machine.  The properties studied will include sources of waves, propagation of waves in different mediums, reflection of waves from different barriers, dissipation of wave energy, and wave interference. A ripple tank will be used to investigate these same properties for two-dimensional waves as well as diffraction and two point interference patterns. Sound energy will be investigated as an example of these wave and energy properties. This will include measuring the wavelength and speed of sound waves using resonance tubes, computer interfacing sound probes, and oscilloscopes. You also will measure the wavelength and energy of light waves using light emitting diodes (i.e., LEDs), two point interference patterns (i.e., Young's Experiment), and diffraction pattern properties produced by a compact disc.  Target Grades: 7-12; Hours: 12.

 

FLORIDA SCIENCE OLYMPIAD: INTRODUCTION

How do you integrate the state standards and benchmarks into your classroom in a fun and exciting way?  Do Science Olympiad!  Science Olympiad is an integrated science program for middle and high school students. In this introductory workshop, learn how you can set up a team, prepare your students and compete with other schools from around the state.  Even if you don’t compete on a state or regional level, learn how you can run this activity at the school level to grow interest in your science program and engage the students to prepare for FCAT- Science.  Target Grades: 6-12; Hours: 6.

 

FLORIDA SCIENCE OLYMPIAD: ENGINEERING

Learn how to use bridges, boomilevers and other devices that students build and create to teach critical thinking and problem solving. Science Olympiad events are designed to challenge students, make them examine their successes and failures and develop theories to create successful devices tested at the Florida Science Olympiad. Learn how you can use these devices in your classroom to grow interest in your science program and engage the students to prepare for FCAT- Science.    Target Grades: 6-12; Hours: 6.

 

FLORIDA SCIENCE OLYMPIAD: LIFE AND CHEMICAL SCIENCES

How do you engage students with fun activities in the biological and chemical sciences so they get interested in science? Science Olympiad is the answer.  In this workshop, learn how to use Science Olympiad events in biology and chemistry to spark excitement and engage the students in critical thinking and problem solving.  Emphasis in this workshop is on the development of lab methodologies and problem solving.  Even if you don’t compete in the Science Olympiad, learn how you can use these techniques in your classroom to increase interest in your science program and engage the students to prepare for FCAT- Science.  Target Grades: 6-12; Hours: 6.

 

BRIDGE ENGINEERING 

Learn the engineering principles of designing and building a strong bridge for your competitions. Learn about the different types of trusses and the stresses that each truss experiences.  Examine ways to improve the strength while maintaining light-weight.  Use computer programs to design the truss structures that will hold the maximum weight. Teach your students real engineering principles while they are doing these activities. This workshop will assist students already involved in TSA, Science Olympiad and SECME.    Target Grades: 6-12; Hours: 6.

 

ENGINEERING DISASTERS

From the collapse of the World Trade Center to the Tacoma Narrows Bridge, engineers have learned more from failure than from success. In this workshop, learn how you can incorporate various construction activities into your classroom in a way that will excite students and get them to see that failure is the best way to learn. FCAT-Science will be stressed. Target Grades: 5-9; Hours: 6; Instructor: Mike Mckee.

 

MODELING 5 – DAY WORKSHOP

This course has the following goals: 1. To train teachers in the use of a model-centered, constructivist method of teaching physics and/or Physical Science. 2. To help participants integrate computer courseware effectively into the physics and/or Physical Science curriculum. Participants will use low-tech and state-of-the-art equipment to design and carry out a series of investigations which use the MODELING methods developed by Prof. David Hestenes of Arizona State University and practice Socratic questioning techniques. The topic used to model this approach will include kinematics (i.e. motion).  Participants will receive software and curriculum.  Target Grades: 4-9; Hours: 30.

 

FORENSIC SCIENCE

Forensic science is the application of science to those criminal and civil laws that are enforced by police agencies in a criminal justice system. This workshop will cover the background of forensic science and the steps and personnel involved in the science of criminal investigations. Hands-on experience will allow participants to examine evidence such as fingerprints, shoe prints, handwriting samples, unknown substances, inks, and DNA. By the end of the workshop participants will use their new skills to become a forensic scientist and to process mock crime scenes to help solve a case.  Target Grades: 5-8; Hours: 6.

 

TEACHING SCIENCE THROUGH LITERATURE

The goal of this workshop is to show how fictional literature can be used as an avenue of science instruction. This workshop will cover 1. Why use children's books to teach science? 2. Judging books for an integrated science/reading/language arts unit 3. Sample lessons in the three major categories of science - life science, earth and space science, and physical science. Target Grades: K-6

 

FOUR MODES OF INQUIRY

Need to be convinced that inquiry is a great way for students to learn?  This workshop leads particpants through the four modes of teaching:  Lecture, Cookbook Labs, Guided Inquiry, and Open Inquiry.  Through this process, participants will gauge their levels of involvement depth of critical thinking, and the quality of student work produced.  This workshop will challenge the beliefs of traditional teaching methods. Target Grades: K-12; Hours: 6-12.

 

REORIENTING YOUR SCHOOL FOR FCAT-SCIENCE

Is your department struggling to interpret the FCAT-Science test, trying to find ways to prepare your students or having difficulty with correlating the state standards with your instruction?  This workshop will focus on deep understanding of the Sunshine State Standards, exploring the WAY they should be taught and interpreting the individual benchmarks so that teachers are less stressed and feel more in control of their classroom instruction while achieving amazing results for your department.  REQUIRED:  Attendance of a school level administrator.  Target Grades: K-12;  Hours: 6-12

 

HANK AND HANNA - THE HURRICANE HUNTERS WESH 2 WEATHER PLUS CURRICULUM

This workshop covers the curriculum available from WESH 2 News (www.wesh.com) that contains 10 fun and educational activities on the topic of hurricanes and tropical storms.  Students follow the clues to find a hurricane on-the-loose so that they can prepare for the big one!  Inquiry Institute is the official provider for workshops for this curriculum.  Target Grades: 5-9;  Hours: 6

 

 

MATHEMATICS

 

MATHEMATICS STRAND A: NUMBER SENSE CONCEPTS AND OPERATIONS

In the Number Sense, Concepts, and Operations session, non-routine ways for reinforcing number sense concepts will be presented. You will participate in activities like Place Value Shuffle, Where is 1? Mars Fraction Hunt and Mind Reader. Learn new ways of thinking about computation, number theory, mental mathematics and other SSS topics!  Target Grades: 6-8; Hours: 6..

 

MATHEMATICS STRAND B: MEASUREMENT

Students learn best by doing, so in the Measurement session, you will do several activities that are appropriate for your own classrooms.  Participate in Metric Olympics, Fold an Envelope and make Tootsie Rolls, among other activities.  Learn ideas for some of those “little-taught” benchmarks.  Target Grades 6-8; Hours: 6.

 

MATHEMATICS STRAND C: GEOMETRY AND SPATIAL SENSE

Investigations in Geometry will help teachers introduce geometry topics to their students. You will explore geometric concepts through hands-on activities and learn how to reinforce vocabulary and geometric relationships in a fun way.  Some activities are, Build an Icosahedron, Cut a Tangram and Fold a Circle.  Target Grades 6-8; Hours: 6..

 

STRAND D: ALGEBRAIC THINKING

Algebra has been shown to be the gatekeeper to future mathematics courses as well as future careers for students. In the Algebraic Thinking session, you will learn ways to help your students “get ready” for Algebra. You will Explore Inequalities, Find the Pattern, Write a Story from a Graph and Play Exponent Bingo, and learn ways to reinforce the algebraic thinking needed for success in high school Algebra. Participants will receive resources for use in the classroom to implement the ideas shared in the workshop.  Target Grades: 4-9; Hours:6.

 

STRAND E: DATA ANALYSIS AND PROBABILITY

Data Analysis is becoming more and more of our daily lives. In this session, you will learn some fun ways to introduce statistics concepts to your students. You will generate and then analyze and display your own data. You also will experience ready-to-use probability activities that include Rock, Scissors, Paper; How Many Fish in the Lake?; Finding the Way; and other non-routine ways for students to explore data analysis and probability. Participants will receive resources for use in the classroom.  Target Grades: 4-9; Hours:6.

 

PROBLEM SOLVING IN MATHEMATICS MODELING

“Problem Solving” is one of the process standards recommended by The National Council of Teachers of Mathematics. In this session, you will use the content of the Sunshine State Standards to investigate several problem-solving strategies. You will have an opportunity to share their thinking, and develop alternative strategies for non-routine problems, including some “classic” mathematics problems.  Target Grades: 6-8; Hours:6..

 

Using ManipulativeS in Middle School MATHEMATICS 3 – day workshop

Use a variety of manipulatives to explore the Sunshine State Standards in middle school. Geoboards, pattern blocks, tangrams, algebra tiles, mira, color tiles and other manipulatives will serve as tools to investigate topics in Number Sense, Measurement, Geometry, Algebraic Thinking and Data Analysis. You will be challenged to find Fifty Squares, Make a Mirror Image and Cut the Tangram, among other classroom-ready activities. Teacher-made resources will also be introduced.  Target Grades: 6-8; Hours: 18.

 

REINFORCING THE SUNSHINE STATE STANDARDS IN GRADES 3-5 MATHEMATICS

Come learn some quick and easy activities for reinforcing the Sunshine State Standards in Grades 3 – 5.  Activities will include Place a Tile, Fold a Valentine, Pi Day Activities, and Rock, Scissors, Paper.  You will receive a handout full of ideas and materials to correlate with the activities.  Target Grades: 3-5; Hours: 6.

 

GRAPHING CALCULATOR TI-89

This workshop will explore many of the advanced features of the TI89 graphing calculator. The topics include: Draw Operations, Exponential Decay, Finding Area Under A Curve, Graphing Trigonometric Functions, Parametric Equations and Graphs, Polar Graphing, Tables and their Uses, and Use of Residuals.  Target Grades: 8-12; Hours: 6.

 

APPLIED TECHNOLOGY

 

 

GPS I: FUNDAMENTALS

Learn how Global Positioning Systems (GPS) work and obtain hands-on practice of navigating and orienteering using a hand-held GPS receiver. Observe how GPS systems can be used to simulate a search and rescue type of scavenger hunt game to make learning math and science fun for your students. We will use the Garmin GPS-12 receiver to find waypoints, navigate, find distances between two points and create a trail of where you have traveled, which will enable you to back track. Learn how to integrate a fun technology tool into your classroom.  Participants will receive a manual.  Target Grades: 3 –12; Hours: 6..

 

GPS II - APPLICATIONS

Never be lost! After mastering the fundamentals of GPS, teachers integrate GPS with the mapping software Street Atlas. Search by address, place name and zip code. Street Atlas shows the shortest and the quickest route. We will review basic GPS principles and provide hands-on practice with the mapping software through a scavenger hunt. Your instructor will provide ideas for classroom projects including tracking travels with GPS and exploring the latest navigational technology used in luxury cars.    Target Grades: 3 –12; Hours: 6.

 

GPS III –VOICE NAVIGATION

Marco…Polo…Marco…Polo… It may be a great children’s game, but voice navigated GPS puts Marco Polo to shame. In this workshop, you will develop and integrate your own scavenger hunt games into your curriculum whether it is physics, social studies, math, or biology. We will show you how to interface your GPS to a laptop and Street Atlas to have voice navigation as used in luxury cars. Topics covered in the workshop will include 1) High Tech Scavenger Hunt; 2) Differential GPS: Principles; 3) Voice Navigation using Road Warrior software. Target Grades: 3-12; Hours: 6.

 

HANDS-ON CURRENT TECHNOLOGY

Three current technologies namely Internet, cell phones and wireless communication will be studied. This workshop will help you understand the engineering and concepts behind how these technologies work. You will participate in three activities that demonstrate these concepts, so that you can provide your students with a constructivist approach of learning. You will build a network using strings and pass packets of information through the Internet. You also will construct a laser modulator to show how to use a laser beam to transmit information wirelessly.  Target Grades: 4-12; Hours: 6.